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nesDS v.1.3a

Dateigröße Dateigröße: 266.55 KB Downloads Downloads: 1893 Sprache Sprache: Englisch
Autor Autor: huiminghao und co. Webseite Webseite: Homepage Datum Geändert am: 2012-09-23 18:16:02

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nesDS ist der NES-Emulator schlechthin für den Nintendo DS. Er basiert auf der Version, die mit dem kommerziellen DS-Devkit programmiert wurde, wurde aber später wegen rechtlichen Gründen für das Open Source Dev-Kit portiert. Er funktioniert gut und hat viele Features, darunter eine Cheat-Funktion.



nesds
Changelog:


1.3a:
alpha blend fixed.
touch the current menu item to hide menu.
cheat list bug fixed. fix the flicking of cheat list.
all saving flushed.
Sound update, the volume = sin(original * pi / 2) ^ 0.7, like a linear to log conversion.
Load and save slot number merged to one.
nsf play supported, use <left/right> to select song, use <up/down> to play/stop, use 'debug' menu to see the details.

 

1.2b:
vcr6 sound channel for mapper24 and mapper26 is added.
a sound reset button is added to menu>settings>config, which is used when the sound goes bad,
when close and open the DS, this is probly needed.
Mapper253 is added.
fds saving is disabled when the game is not a fds.

CRITICAL NOTE:
the sound rendering has almost reached the ability of arm7, so .....
the arm7 will auto detect the IF, by which to fix the mess of sound.

 

1.1b2:
every apu channel mirrored to a nds sound channel

1.1b:
sound update, fds sound works fine.
AutoFire config can be saved.
game is more stable & sound goes bad?
binary files converted to .c/.h, can be compiled by devkitARM r39

 

1.1a:
fds sound added, just works.
Mapper198 added, SRAM saving not supported.
Sound update.
Gesture update.

 

1.0:
rom patch database added, which can select a PAL/NTSC timing or fix the header of rom.
Nifi fixed.
'About' flicking fixed.
Better flicker when PALTIMING is enabled.
dswifix(which is for nifi) src is added.

 

1.0b:
Mapper240 added.
fixed the tmpfile.
DPCM weakened, sounds better?
A bug with ppustat fixed. e.g.'teenage mutant ninja turtles'
A bug with palette fixed.
Patch update. Battleloads (Europe) <Double Dragons> added.
SRAM can be saved whatever a game supports.

 

1.0a:
code of .gz replaced with a new one, still works.
.zip supported. NOTE: Only one file is allowed in the .zip archive.
code of ips been re-written.
'Double Screen Show' is supported to show all the pixels at the same time. Check 'About' for more info.
Sprites with SP-perframe updated.
Some bugs related to 'Scaling' are fixed.
Some other changes.
Thanks to avenir.

 

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