DS - DSi Homebrew Downloads
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Super Smash Bros Crash! DS v.Demo 7 |
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Super Smash Bros Crash! DS ist ein Super Smash Bros Fangame für den Nintendo DS. Dieses ähnelt der Super Smash Bros Reihe. Auch hier prügeln sich die verschiedensten Charaktere bis zum letzten. Das ganze wurde von miguel28 programmiert.

Changelog
Demo 7
1. Code cleanup
2. Agreglado the CPU2
3. Better use of RAM
4. Agreglado an error with the effects of damage
5. The Final Smash is canceled when you get knocked out.
6. You can pause and take photos for a Final Smash
7. Detention of failure to start the game (show less I put the folder in the root ssbd, and if there is a problem with the FAT).
Well, with these improvements, I hope to be a good candidate for the NEO Summer Coding Contest 2010 Retro. This item presents for comment. I hope to win something, comparame a new DS, mine is already ruined (battery lasts 20 minutes: S). You can submit entries for the beta Decor 2010, but with other applications, then put them into voting for them.
Well, I wish them as improvements.
Remember that if they catch Kieren not lose important and I recommend not to update the folder "pictures".
Discuss on the blog for suggestions or report bugs.
http://ssbcrashds.blogspot.es/
Demo 6.5
1. Fixed a bug in Konoha now, if the soil is
2. Fixed problems also in Konoha momemto Ko Un presisamente the problem above
3. Somewhat improve the starting position after a ko of CPU1 on the scene of Hyrule Temple
4. fixed block of music in the menu screen to change
5. bug crash during the selection phase
6. Cumulative effects of stroke
7. The Smash Ball is now 20% smaller
8. Nearly all traditional system.
Demo 6
1. Code cleanup
2. Fixed an error screen at the end of the fight (less fail for sure)
3. Fixed an error when we receive the shield activated KO
4. Correcting an error in the KO Yoshi Island
5. Better use of RAM
6. The music is now responsible FAT
7. Added the menu settings (sound, music, language, changing only in the menu screen) (the language
8. not yet ready)
9. Errors in some sprites Agreglado
10. Agreglado problem of color palettes to use the Final Smash
11. After another stroke resibir patinas
12. Now you can get off the platform instead of waiting
13. But the narrator sounds
14. Public Sounds
15. * Units of 3 characters
16. Scenarios * Added 5 more
17. The Final Smash is threatening, now there are more survivors prosibilidades
18. Correction of the black box with B abienta Marth
Demo 5
1. Set the score at the end of the battle (perhaps not always).
2. A default menu set the rules.
3. Added the function to be suspended.
4. Add Data menu.
5. Addition of 6 characters and more.
6. Adding two more scenarios.
7. Fixed error when deleting catch in the "Photos".
8. Added sound effects (in protection).

Changelog
Demo 7
1. Code cleanup
2. Agreglado the CPU2
3. Better use of RAM
4. Agreglado an error with the effects of damage
5. The Final Smash is canceled when you get knocked out.
6. You can pause and take photos for a Final Smash
7. Detention of failure to start the game (show less I put the folder in the root ssbd, and if there is a problem with the FAT).
Well, with these improvements, I hope to be a good candidate for the NEO Summer Coding Contest 2010 Retro. This item presents for comment. I hope to win something, comparame a new DS, mine is already ruined (battery lasts 20 minutes: S). You can submit entries for the beta Decor 2010, but with other applications, then put them into voting for them.
Well, I wish them as improvements.
Remember that if they catch Kieren not lose important and I recommend not to update the folder "pictures".
Discuss on the blog for suggestions or report bugs.
http://ssbcrashds.blogspot.es/
Demo 6.5
1. Fixed a bug in Konoha now, if the soil is
2. Fixed problems also in Konoha momemto Ko Un presisamente the problem above
3. Somewhat improve the starting position after a ko of CPU1 on the scene of Hyrule Temple
4. fixed block of music in the menu screen to change
5. bug crash during the selection phase
6. Cumulative effects of stroke
7. The Smash Ball is now 20% smaller
8. Nearly all traditional system.
Demo 6
1. Code cleanup
2. Fixed an error screen at the end of the fight (less fail for sure)
3. Fixed an error when we receive the shield activated KO
4. Correcting an error in the KO Yoshi Island
5. Better use of RAM
6. The music is now responsible FAT
7. Added the menu settings (sound, music, language, changing only in the menu screen) (the language
8. not yet ready)
9. Errors in some sprites Agreglado
10. Agreglado problem of color palettes to use the Final Smash
11. After another stroke resibir patinas
12. Now you can get off the platform instead of waiting
13. But the narrator sounds
14. Public Sounds
15. * Units of 3 characters
16. Scenarios * Added 5 more
17. The Final Smash is threatening, now there are more survivors prosibilidades
18. Correction of the black box with B abienta Marth
Demo 5
1. Set the score at the end of the battle (perhaps not always).
2. A default menu set the rules.
3. Added the function to be suspended.
4. Add Data menu.
5. Addition of 6 characters and more.
6. Adding two more scenarios.
7. Fixed error when deleting catch in the "Photos".
8. Added sound effects (in protection).

