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Montag, den 07. November 2011 um 16:58 Uhr |
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Gestern hat der Coder FluBBa nach langer Zeit seinen TurboGrafx-16/PC Engine -Emulator NitroGrafx auf Version 0.6 aktualisiert. Der Emulator war ursprünglich als GBA-Programm entwickelt worden und wurde auf den DS portiert. Wie er zu bedienen ist, kann man dem nachfolgenden Spoiler entnehmen:
Depending on your flashcart you might have to DLDI patch the emulator file. You should also create a "NitroGrafx" directory either in the root of your card or in the data directory (eg h:dataNitroGrafx). Put your games on your flash card, max 512 games per folder (though shouldn't be a problem). Filenames must not be longer than 62 chars. You can use zipped files (as long as they use the deflate compression). The GUI is accessed by pressing L+R (shoulder buttons) or by touching the screen, tabs are changed by pressing the L or R button, going to the left most tab exits the GUI. Closing your DS puts the emulator in sleep mode, just open it to resume. When you first run the emulator I suggest you take a peak through the options and change the settings to your liking and then save them. Now load up a game and you should be good to go.
In dieser Version gab es jede Menge Verbesserungen bzgl. der Grafikleistung. So werden nun u.a. alle 2048 Tiles angezeigt. Außerdem gab es noch allgemeine Verbesserungen. Genaueres kann dem englischsprachigen Changelog entnehmen.
Changelog:
Fixed graphics rendering and optimised everything to better handle CD-ROM emulation. R-Type, Gradius, Parodius, Street Fighter II and lots of more games are now very playable graphics wise.
Support for all 2048 tiles. Support for 1024 wide tilemaps. Support for 320 pixel wide screenmode. Better caching of tiles/sprites, less flickering Optimised everything
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