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		<title>DSi Homebrew</title>
		<description><![CDATA[Die Seite für DSi Homebrew mit vielen Infos. Flashkarten sei dank.]]></description>
		<link>http://www.dsi-homebrew.com/</link>
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			<url>http://www.dsi-homebrew.com/images/M_images/joomla_rss.png</url>
			<title>DSi Homebrew</title>
			<link>http://www.dsi-homebrew.com/</link>
			<description>Die Seite für DSi Homebrew mit vielen Infos. Flashkarten sei dank.</description>
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			<title>DSx86 v0.05</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/dsx86-v0-05</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="emulatorendsnews" src="/images/whb/news/emulatorendsnews.jpg" height="60" width="150" />Patrick Aalto hat den PC Emulator x86 für den Nintendo DS portiert und nun auch wieder geupdatet auf Version 0.05. Der Emulator DSx86 ermöglicht es verschiedene DOS Spiele auf dem Handheld zu zocken. Weitere Infos zum Emulator findet ihr auf der offiziellen <a target="_blank" href="http://dsx86.patrickaalto.com/">Webseite</a>. Alle Neuerungen könnt ihr dem Changelog entnehmen.<br /><br />Changelog:<br /><br /><strong></strong>DSx86 v0.05 Alpha Release Notes<br /><br /> The biggest changes in this version are the following:<br /><br />- CGA mode now supports both DIRECT and BLITTED screen update modes.<br /> Direct mode is faster, but not all opcodes are supported, so if<br /> you get unsupported opcode problems when using DIRECT mode, switch<br /> to for example 30FPS mode and the game should run.<br />- EGA mode improved, now runs Commander Keen 4. Still a lot of EGA<br /> features remain unsupported, so this still needs quite a bit of work.<br /><br /> Some INT and DOS features, along with missing opcodes have also<br />been added, based on the log files I received from the 0.04 version.<strong></strong><br /><br />
<div style="text-align: right;">Source: <a target="_blank" href="http://nintendomax.com/viewtopic.php?t=11460&amp;f=19&amp;sid=87be1642af3a01f9f6486a08e78ab655">Nintendomax.com</a><br /><br />
<div style="text-align: justify;"><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12675-dsx86-v0-05/">Zur Diskussion im Forum</a><br /><br />
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<div style="text-align: center;"><img alt="DS_x86_1" src="/images/whb/ds-homebrew/DS_x86_1.png" height="384" width="256" /> <img alt="DS_x86_2" src="/images/whb/ds-homebrew/DS_x86_2.png" height="384" width="256" /></div>
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			<author>Quali</author>
			<pubDate>Sat, 06 Mar 2010 10:12:03 +0000</pubDate>
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			<title>Super Smash Bros Ultimate v2.0</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/super-smash-bros-ultimate-v2-0</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="gamesdshomebrew" src="/images/whb/news/gamesdshomebrew.jpg" height="60" width="150" />Ein weiteres Update (v2.0) des <a target="_blank" href="http://nds.scenebeta.com/noticia/smash-bros-ultimate">Super Smash Bros Ultimate</a> Homebrew-Reihe ist erschienen. Super Smash Bros Ultimate ist ein Super Smash Bros Fangame für den Nintendo DS. Dieses ähnelt der Super Smash Bros Reihe. Auch hier prügeln sich die verschiedensten Charaktere bis zum letzten.<br /><br /><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12642-super-smash-bros-ultimate-v2-0/">Zur Diskussion im Forum</a><br /><br />
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<div style="text-align: center;"><img alt="super_smash_bros_ultimate_ds_1" src="/images/whb/ds-homebrew/super_smash_bros_ultimate_ds_1.png" height="384" width="256" /> <img alt="super_smash_bros_ultimate_ds_2" src="/images/whb/ds-homebrew/super_smash_bros_ultimate_ds_2.jpg" height="384" width="256" /></div>
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			<author>Quali</author>
			<pubDate>Fri, 05 Mar 2010 11:42:14 +0000</pubDate>
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			<title>msxDS v0.8</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/msxds-v0-8</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="emulatorendsnews" src="/images/whb/news/emulatorendsnews.jpg" height="60" width="150" /><a target="_blank" href="http://www.alternate-fmsxds.webs.com/index.html">msxDS</a> ist ein MSX/MSX2/MSX2+ Emulator für den Nintendo DS. Der msxDS basiert auf den fmsxDS v0.07. Programmiert wurde dieser Ursprünglich von Nyagosu. Erfreulich ist es auch, dass der MSX Emulator nach so vielen Jahren doch weiter programmiert wurde und nicht in Vergessenheit geraten ist.<br /><br /> Changelog:<br /><br />Version 0.8 (2010-03-03) new<br /><br />Already 3 years that I had not coded it. This year I am pleased to finally offer an update with many changes which are not all visible to the user but necessary. This is main changes.<br /><br />- Compiled with devkitARM r27 and libnds 1.4.0.<br />- The libfifo library has been optimised by Cooper.<br />- New sound routine (It's more clean &amp; faster).<br />- Loader window is bigger and more convenient.<br /><br />Known issues:<br /><br />- msxDS crashes after some restarts of the MSX.<br />- The keyboard has a few flaws.<br />- The tape player still isn't emulated.<br />- The sleep mode is stable only when the menu of msxDS is displayed.<br /><br />Version 0.7+ (2007-09-19)<br /><br />- Add MSX2+ scrolling.<br />- Loader rewritted.<br />- Improved sprites.<br />- New icons.<br />- Add screens modes.<br /><br /><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12641-msxds-v0-8/">Zur Diskussion im Forum</a><br />
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<div style="text-align: center;"><img alt="msxds_ds_1" src="/images/whb/ds-homebrew/msxds_ds_1.jpg" height="384" width="256" /> <img alt="msxds_ds_2" src="/images/whb/ds-homebrew/msxds_ds_2.jpg" height="384" width="256" /><br /><img alt="msxds_ds_3" src="/images/whb/ds-homebrew/msxds_ds_3.jpg" height="384" width="256" /> <img alt="msxds_ds_4" src="/images/whb/ds-homebrew/msxds_ds_4.jpg" height="384" width="256" /><br /><img alt="msxds_ds_5" src="/images/whb/ds-homebrew/msxds_ds_5.jpg" height="384" width="256" /> <img alt="msxds_ds_6" src="/images/whb/ds-homebrew/msxds_ds_6.jpg" height="384" width="256" /></div>
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			<author>Quali</author>
			<pubDate>Fri, 05 Mar 2010 11:17:04 +0000</pubDate>
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			<title>iDeaS v1.0.3.4 beta</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/ideas-v1-0-3-4-beta</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="pcdshomebrewnews" src="/images/whb/news/pcdshomebrewnews.jpg" height="60" width="150" />iDeaS ist ein DS Emulator für den PC, dieser wurde gestern in einer neuen Version <a target="_blank" href="http://ideasemu.biz/index.php?act=downloads">released</a>. Der Emulator ist für Windows und Linux erhältlich. Die beta Version ist momentan nur für Windows erhältlich. Wer also ein Linux System besitzt, muss auf die Vorgänger Version des DS Emulators greifen.<br /><br /> Changelog:<br /><br />iDeaS 1.0.3.4 Beta for window changelog:<br />． Fixed bug in Main Memory Management.<br />． Fixed bug in DMA channels with Card Memory.<br />． Fixed bug in AUXSPICNT register.<br />． Fixed bug in Gamecard bus 8-byte Command Out register.<br />． Fixed bug in ALU opcodes for both CPUs.<br />． Added some speed at the emulation.<br /><br /><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12640-ideas-v1-0-3-4-beta/">Zur Diskussion im Forum</a><br /><br />
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			<author>Quali</author>
			<pubDate>Fri, 05 Mar 2010 10:43:41 +0000</pubDate>
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			<title>DuckHunt NDS v0.2</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/duckhunt-nds-v0-2</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="gamesdshomebrew" src="/images/whb/news/gamesdshomebrew.jpg" width="150" height="60" />Das vor kurzem veröffentlichte <strong>DuckHunt NDS</strong> hat ein <a target="_blank" href="http://dsgamemaker.com/forum/viewtopic.php?f=27&amp;t=3833">Update</a> auf Version 0.2 erfahren. Es ist eine Portierung des NES-Spiels Duck Hunt. Statt mit einer Lightgun wird hier per Touchpen im richtigen Timing auf Enten geschossen. Version 0.2 soll allgemein etwas besser laufen.<br /><br />
<div style="text-align: right;"><span style="font-size: 8pt;"><a target="_blank" href="http://www.nintendomax.com/viewtopic.php?p=32345#p32345">Quelle</a><br /></span></div>
Changelog:<br /><br /><strong>v0.2</strong><br />Didnt keep a change log.<br />It should run a bit better now. the first seconds after launch should be the animated dog though it fails to work for me.<br />Ill work on it later when i got the DSGM 4.6 fix.<br /><br /><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12562-duckhunt-nds-v0-2/">Zur Diskussion im Forum</a><br /><br />
<div style="text-align: center;"><img alt="duckhuntnds" src="/images/whb/ds-homebrew/duckhuntnds.png" width="256" height="384" /></div>
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			<author>Ark </author>
			<pubDate>Tue, 02 Mar 2010 16:13:09 +0000</pubDate>
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			<title>100 Boxes DS</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/100-boxes-ds</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="gamesdshomebrew" src="/images/whb/news/gamesdshomebrew.jpg" width="150" height="60" /><strong>Kyoufu Kawa</strong> <a target="_blank" href="http://helmet.kafuka.org/Pika/blog/">beschert</a> uns ein weiteres Puzzlespiel für unseren Lieblingshandheld. 100 Boxes DS ist ein GBA-Spiel, welches für den DS portiert wurde inkl. Top-Screen und Touchscreen-Support. In diesem Spiel gilt es Kästchen in einem Feld zu bewegen.<br /><br />
<div style="text-align: right;"><span style="font-size: 8pt;"><a target="_blank" href="http://www.nintendomax.com/viewtopic.php?t=11424&amp;f=19">Quelle</a><br /><br /></span>
<div style="text-align: justify;"><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12559-100-boxes-ds/">Zur Diskussion im Forum</a><br /><br />
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			<author>Ark </author>
			<pubDate>Tue, 02 Mar 2010 15:26:13 +0000</pubDate>
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			<title>CycloDS Evolution Firmware v1.57</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/cyclods-evolution-firmware-v1-57</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="DSflashkarten" src="/images/whb/news/DSflashkarten.jpg" width="150" height="60" />Nach drei Beta-Firmwares hat das Team der CycloDS Evolution-Flashkarte die finale Firmware 1.57 released. Wie üblich wurden Fixes einiger aktueller Titel vorgenommen. Daneben wurde ein Problem, welches den NOR-Mode eines EZFlash 3in1-Expansionspacks betraf, beseitigt und noch ein paar andere Sachen verbessert. Da diese Firmware keine Beta mehr ist, sollte man sie ohne Gefahr verwenden können.<br /><br />Changelog:<br />- v1.57 (2/3/2010)<br /><br /> * Fixed 'date modified' file issue, allowing last played file <br /> view to function properly<br /> * Fix for CAS:POR (credit to yellow wood goblin)<br /> * Resolved a RTC related bug which should fix issues involving real-time<br /> events in some games<br /> * Added 24-hour clock setting to config.xml<br /> * Fixed NOR bugs with 3in1+<br /> * Game compatibility fixes (DSi 0025 wifi, 4252, 4340, 4510, 4644, 4646, <br /> 4663, 4666, 4702, 4708)<br /><br /><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12557-cyclods-evolution-firmware-v1-57/">Zur Diskussion im Forum</a><br /><br />
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			<author>Ark </author>
			<pubDate>Tue, 02 Mar 2010 14:51:45 +0000</pubDate>
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			<title>DuckHunt NDS v0.15</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/duckhunt-nds-v0-15</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="gamesdshomebrew" src="/images/whb/news/gamesdshomebrew.jpg" width="150" height="60" /><strong>Smileynator</strong> hat <strong>DuckHunt</strong> <strong>NDS</strong> v0.15 <a target="_blank" href="http://dsgamemaker.com/forum/viewtopic.php?f=27&amp;t=3833">released</a>. Das Spiel müsste allgemein bekannt sein. Es ist eine Kopie des Lightgun-Shooters Duck Hunt für das klassische NES/Famicom. Statt mit einer Lightgun gilt es hier per Touchscreen im richtigen Timing Enten zu erschießen. Es kann maximal nur 3 mal auf jeder Ente geschossen werden.<br /><br /><span style="text-decoration: underline;"><strong>Changelog</strong></span><br /><br /><strong>v0.10</strong> <br />I know this has been done before. <br />Though that version i found just had a bird flying around, and you could shoot it + 1 score. <br />I want it to do everything the original game had. <br />I just started over and got about as far as that first demo. <br />See if you can find any glitches? <br />Press A to let a bird fly  and shoot it with the stylus! <br /> <br /><strong>v0.15</strong> <br />I added the bird ''fly away'' option. <br />The dog is still dead, and it resets after fly away has been done (bird flew out of screen) <br />Also you can only fire 3 times at 1 bird.<br /><br />
<div style="text-align: right;"><a target="_blank" href="http://www.pdroms.de/news/22204/"><span style="font-size: 8pt;">Quelle</span><br /></a></div>
<br /><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12481-duckhunt-nds-v0-15/">Zur Diskussion im Forum</a><br /><br />
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			<author>Ark </author>
			<pubDate>Sun, 28 Feb 2010 10:52:54 +0000</pubDate>
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			<title>CycloDS Evolution Firmware v1.57 BETA 3</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/cyclods-evolution-firmware-v1-57-beta-3</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="DSflashkarten" src="/images/whb/news/DSflashkarten.jpg" width="150" height="60" />Das Team der CycloDS Evolution Flashkarte hat die dritte BETA ihrer neuen Firmware v1.57 released. Neben Spielefixes wurde ein Fehler, der im Zusammenspiel mit dem NOR-Mode des EZFlash 3in1-Expansionspacks aufgetreten ist, beseitigt.<br /><br />Dies ist eine Beta und deshalb nur auf eigener Gefahr verwenden!<br /><br /><strong>Changelog</strong>:<br /><br />v1.57 BETA 3:<br /><br /> * Added 24-hour clock setting to config.xml<br /> * Fixed NOR bug with 3in1+<br /> * Game compatibility fixes (4702, 4708 and others)<br /><br /><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12414-cyclods-evolution-firmware-v1-57-beta-3/">Zur Diskussion im Forum</a><br /><br />
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<div style="text-align: center;"><img alt="cyclo_ds_evolution" src="/images/whb/ds-homebrew/cyclo_ds_evolution.jpg" width="475" height="340" /></div>
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			<author>Ark </author>
			<pubDate>Fri, 26 Feb 2010 08:55:42 +0000</pubDate>
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			<title>Knytt Stories DS v1.0</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/knytt-stories-ds-v1-0</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="gamesdshomebrew" src="/images/whb/news/gamesdshomebrew.jpg" width="150" height="60" /><strong>Rodrigo Roman</strong>&nbsp; und <strong>Ramon Roman</strong> haben <strong>Knytt Stories DS</strong> v1.0 <a target="_blank" href="http://www.rodrigoroman.com/rrc2soft/nds_dsknytt.html">released</a>. Das Spiel ist ein 2D Jump'n'Run, welches mehrere Storyabschnitte enthält. Custom Stories werden von einer Community erstellt, die im Expansionspack enthalten sind. Diesen könnt ihr euch <a target="_blank" href="http://www.rodrigoroman.com/rrc2soft/files/dsknytt_exp.zip">hier</a> frei runterladen.<br /><br />
<div style="text-align: justify;"><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12398-knytt-stories-ds-v1-0/">Zur Diskussion im Forum</a><br /><br />
<div style="text-align: center;">tV1TVJujTrU</div>
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			<author>Ark </author>
			<pubDate>Thu, 25 Feb 2010 18:22:24 +0000</pubDate>
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			<title>WinDS PRO DSi v2.4.5</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/winds-pro-dsi-v2-4-5</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="pcdshomebrewnews" src="/images/whb/news/pcdshomebrewnews.jpg" width="150" height="60" />Das Team des Multi-Emulators <strong>WinDS PRO DSi</strong> hat die neue Version 2.4.5 <a target="_blank" href="http://windspro.blogspot.com/2010/02/winds-pro-dsi-245.html">released</a>. Er vereint insgesamt 4 Emulatoren, 3 DS-Emulatoren (No$gba /DeSmuME /iDeaS) und ein GBA-Emulator (VBA-M). Ausschließlich für Windows geeignet, aber mit Support für Windows 7. Das Programm ist zur Zeit leider nur auf Spanisch erhältlich. Jedoch gibt es die alte Version 2.4.4 mit Multisprachsupport auf der Homepage zu downloaden.<br /><br /><strong>Changelog:</strong><br /><br />v2.4.5<br />- Updated SVN DeSmuME 3385 <br />- Added "NO $ Zoomer Setting" to "Sands of Destruction" <br />- Removed "Saved Games" menu WinDS PRO <br />- Added "items" to the start menu shortcuts <br />- Once again the two editions available: Installer and Portable <br />- Added "source code (Source Code)" PRO WINDS<br /><br />v2.4.4<br />- New icon for iDeaS (256x256)<br />- New icon for DeSmuME (256x256)<br />- New translations for VBA<br />- New iDeaS Chinese Traditional translation<br />- New NO$Zoomer Chinese Simplified translation<br />- New NO$Zoomer Chinese Traditional translation<br />- New NO$Zoomer Italian translation<br />- Better DeSmuME language detection<br />- Better setup program (lang configurations)<br />- New DeSmuME SVN 3284<br /><br />
<div style="text-align: right;"><span style="font-size: 8pt;">Quelle: <a target="_blank" href="http://www.nintendomax.com/viewtopic.php?t=11405&amp;f=19&amp;sid=bb25c604458373768e6603cab6ce36ef">Nintendomax</a><br /></span></div>
<br /><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12294-winds-pro-dsi-v2-4-5/">Zur Diskussion im Forum</a><br /><br />
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<div style="text-align: center;"><img alt="win_ds_pro_dsi" src="/images/whb/ds-homebrew/win_ds_pro_dsi.jpg" width="400" height="245" /></div>
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			<author>Ark </author>
			<pubDate>Mon, 22 Feb 2010 15:22:51 +0000</pubDate>
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			<title>DSision3 v1.0 - DS Homebrew Menü</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/dsision3-v1-0-ds-homebrew-menu</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="gamesdshomebrew" src="/images/whb/news/gamesdshomebrew.jpg" height="60" width="150" />DSision3 ist ein Menü für Nintendo DS Homebrew im klassischen Cover Flow Design. Programmiert wurde das ganze von Spinal. Wer seine Homebrew mal anders darstellen möchte, sollte zur DSision3 greifen. Die Version 1.0 enthält nun weitere Verbesserungen.<br /><br /><strong>Changelog:<br /><br /></strong>v0.0.2<br /> <br /> Externalised the rom loader for future compatibility.<br /> Added folder support through the windows app.<br /> Included info on reading the filename exported by DScovered (for use in other loaders).<br /> Added support for hiding roms from the DScovered loader.<br /><strong><br /></strong><br />
<div style="text-align: right;">Quelle: <a target="_blank" href="http://nintendomax.com/viewtopic.php?t=11246&amp;f=19&amp;sid=29b78c8704a7a4369ad6fbd9b7c80d61">Nintendomax.com</a><br /><br />
<div style="text-align: justify;"><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12285-dsision3-v1-0/">Zur Diskussion im Forum</a><br /><br />
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<div style="text-align: center;">MKhWM1nGO6I</div>
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			<author>Quali</author>
			<pubDate>Mon, 22 Feb 2010 12:31:42 +0000</pubDate>
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			<title>AirScan v0.6</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/airscan-v0-6</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="anwendungdshomebrewnews" src="/images/whb/news/anwendungdshomebrewnews.jpg" width="150" height="60" /><strong>Raphael Rigo</strong> hat <strong>AirScan</strong> auf Version 0.6 <a target="_blank" href="http://syscall.eu/progs/#airscan">upgedatet</a>. Es handelt sich um ein "WiFi-Access-Points-Scanner" für den DS. Sprich man kann damit die Umgebung nach WiFi-Signale bzw. HotSpots überprüfen. Laut dem Changelog wurden diverse Bugfixes vorgenommen.<br /><br /><span style="text-decoration: underline;"><strong>Changelog</strong></span><br /><br />v0.6&nbsp; : 20/02/2010<br /> - fixed scrolling<br /> - hopefully fix timeouts related bugs<br /><br />v0.5.1: 18/01/2010<br /> - bugfix (modes string off by one)<br /> thanks to the reporter.<br /><br /><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12275-airscan-v0-6/">Zur Diskussion im Forum</a><br /><br />
<div style="text-align: center;">
<div style="text-align: center;"><img alt="airscan" src="/images/whb/ds-homebrew/airscan.jpg" width="256" height="382" /></div>
</div>
</div>]]></description>
			<author>Ark </author>
			<pubDate>Mon, 22 Feb 2010 01:59:38 +0000</pubDate>
		</item>
		<item>
			<title>SQLDisplay</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/sqldisplay</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="anwendungdshomebrewnews" src="/images/whb/news/anwendungdshomebrewnews.jpg" width="150" height="60" /><strong>DragonMinded</strong> hat auf seinem Blog mit <strong>SQLDisplay</strong> den ersten Leser für SQL-Datenbänke für den DS <a target="_blank" href="http://dragonminded.blogspot.com/">released</a>. <strong>SQLDisplay</strong> ist in der Lage SQL-Datenbänke zu lesen und ein Browsen durch diese auf dem DS zu ermöglichen. Derzeit werden maximal 9 Tabellen unterstützt.<br /><br />
<div style="text-align: right;"><span style="font-size: 8pt;">Quelle: <a target="_blank" href="http://www.nintendomax.com/viewtopic.php?t=11384&amp;f=19&amp;sid=c274d1a087bd06827a85260dbb7a4efb">Nintendomax</a><br /><br /></span>
<div style="text-align: justify;"><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12270-sqldisplay/">Zur Diskussion im Forum</a><br /><br />
<div style="text-align: center;"><img alt="sqldisplay1" src="/images/whb/ds-homebrew/sqldisplay1.png" width="256" height="384" /> <img alt="sqldisplay2" src="/images/whb/ds-homebrew/sqldisplay2.png" width="256" height="384" /></div>
<span style="font-size: 8pt;"></span></div>
</div>
</div>]]></description>
			<author>Ark </author>
			<pubDate>Sun, 21 Feb 2010 20:40:10 +0000</pubDate>
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		<item>
			<title>Left 4 DeaDS Trailer released</title>
			<link>http://www.dsi-homebrew.com/ds-homebrew/left-4-deads-trailer-released</link>
			<description><![CDATA[<div style="text-align: justify;"><img style="margin-right: 3px; float: left;" alt="gamesdshomebrew" src="/images/whb/news/gamesdshomebrew.jpg" width="150" height="60" />Gestern <a target="_blank" href="/ds-homebrew/left-4-deads-left4dead-fur-den-ds-angekundigt">berichteten</a> wir, dass <strong>E-Eragon</strong> auf seinem Blog ein "Left4Dead"- ähnliches Spiel namens <strong>Left 4 DeaDS</strong> für den DS angekündigt hat. Heute er als Vorgeschmack einen Trailer zum Zombieshooter <a target="_blank" href="http://left4dead-ds.blogspot.com/2010/02/trailer-released.html">veröffentlicht</a>. Eine spielbare Version gibt es noch nicht.<br /><br /><a target="_blank" href="http://forum.wii-homebrew.com/board1-news/board2-homebrew-news/ds-dsi-homebrew-news/12266-left-4-deads-trailer-released/">Zur Diskussion im Forum</a><br /><br />
<div style="text-align: center;"></div>
</div>
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			<author>Ark </author>
			<pubDate>Sun, 21 Feb 2010 18:56:53 +0000</pubDate>
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